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Bachelor of Arts (Honours) Game Design

Course Information

Mode: Onsite
Duration: 3 Years
Intakes:

January, June, October 

Campus: Sungai Long Campus
Type: Full-time Study
Conducted in Malaysia: Yes
Level of Study: Bachelor's Degree Level
Faculty: Faculty of Creative Industries
Awarding Country: Malaysia
Fees: RM48,500.00 / RM65,750.00 (international)

Course Overview

UTAR Bachelor of Arts (Honours) Game Design aims to equip students with a multi-disciplinary approach towards the field of Game Art and Design. In addition to applying the fundamental principles in conceptualising game design projects, UTAR students will be provided with the practical experience and technical expertise to manage those projects through all the key stages from the beginning until the completion of game production.  

To enhance their insights on the field of game design, the programme also includes a historical component which provides a more astute understanding of the development of this field, from its inception to the rapidly expanding global industry that it is today. 

This game design programme comes with electives in advertising and marketing so that our students will know how to market and promote their game creation to local and international markets.  

At UTAR, we always encourage our students to work and learn in a team. This will help to develop students' interpersonal skills, positive group dynamics and effective communication traits. All these will greatly enhance their ability to meet the necessary industry demands on desirable work ethics, effective social skills and collaborative professionalism. 

Curriculum

Year 1

  • 2D Animation 
  • Advanced Art
  • Basic 3D Asset Modelling
     
  • Creative Thinking and Idea Generation 
  • Elective I 
  • English for Games 
  • Foundations of Drawing 
  • Fundamentals of Imaging 
  • Digital Video Production
     
  • Game Design Foundation 
  • History of Game Art and Genre Studies 
  • MPU1* 
  • Narrative Design and Story Creation 
  • Perception Studies 

Year 2

  • Art Law & Cyber Law 
  • Basic 3D Animation for Games 
  • Fundamentals of Vector Graphics
     
  • Elective II 
  • Game Development I 
  • Game Development II 
  • Game Research and Society 
  • Level Design 
  • Mobile Game Development 1 
  • MPU4
  • Programming for Games
  • Music and Sound Effects for Games 
  • World-Building for Games
  • Sun Zi's Art of War and Business Strategies 
  • User Experience and Interface Design 

Year 3

  • Digital Transformation and E-Commerce 
  • Elective III 
  • Final Project 
  • Industrial Training 
  • Mobile Game Development II 
  • MPU1**
  • National Language/Other Language 

Elective I - Choose 1 course(s)

  • Advanced 3D Asset Modelling 
  • Game Mechanics I
  •  
  • Elective II - Choose 1 course(s)

    • Creative Writing 
    • Public Speaking 
    •  
  • Elective III - Choose 1 course

    • Advanced 3D Animation for Games 
    • Game Mechanics II
    •  

MPU 1* - Choose 1 course
 

  •  
    • Penghayatan  Etika dan Peradaban - For Local Students
    • Philosophy and Current Issues - For International Students
  •  

  • MPU 1** - Choose 1 course

    •  
      • Bahasa Melayu Komunikasi 2 - For International Students
      • Falsafah dan Isu Semasa - For Local Students

MPU 4 - Choose 1 course(s)

  • Art, Craft, and Design
  • Arts and Cultural Performance
  • Community Project
     
  • Music Performance

National Language/Other Language - Choose 1 course(s)
 

  • Bahasa Kebangsaan (A) - For Malaysian only, without SPM-BM credit
  • Introduction to French
  • Introduction to German Language
     
  • Introduction to Japanese
     
  • Introduction to Korean

Entry Requirements

STPM: A minimum of Grade C in Any 2 Subjects

STAM: A minimum grade of Jayyid

A-Level: Minimum of Grade D in any 2 subjects

UEC: Grade B in 5 Subjects

SAM: Australian Tertiary Admission Rank (ATAR) 70 and Grade B in any 2 subjects

CPU: Average of 70% in 6 subjects

 

TVET Diplomas: DKM,DVM,DLKM: 

  1. Must be fully accredited by MQA
  2. Minimum CGPA of 2.5 or CGPA of 2.0 with at least 2 years working experience in relevant field, subject to Senate/Academic Board's approval.
  3. Applicants will be required to pass the admission screening process conducted by the faculty and undergo the Bridging programme if necessary, during the period of their study in addition to the existing curriculum structure
  4. Credit transfer can be considered on a case to case basis and subject to existing credit transfer policies which are in effect.

 

Foundation from UTAR/ Matriculation from other institutions of Higher Learning/Diploma (Level 4,MQF), Advanced Diploma (Level 5, MQF): Minimum CGPA of 2.0

Career Prospects

  • Game 2D/3D Artist
  • Game Animator
  • Game Art/Creative Director
  • Game Cinematographer
  • Game Content Designer
  • Game Content Director
  • Game Level Designer
  • Game Music and Sound Director
  • Game Producer
  • Game Programmer
  • All fees are in RM (Ringgit Malaysia) currency unless stated otherwise.

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